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Dakota Krout is a celebrated author known for infusing fantasy novels with fun, punny, and clean humor. With multiple best-selling series—including "Cooking With Disaster", "Divine Dungeon", "Completionist Chronicles", and "Full Murderhobo"—bring joy and laughter to readers. Dakota’s work, renowned for its wit and creativity, earned a place as one of Audible's top 5 fantasy picks in 2017, a top 5 bestseller rank featured on the New York Times, and was chosen by Audible as "Among the top 100 Fantasy of All Time" in 2024.
A unique storytelling perspective shines into the novels, making it beloved by fans of all ages who seek a wholesome and humorous escape into fantastical worlds. Whether you're a longtime fantasy enthusiast or a newcomer to the genre, Dakota Krout's books offer a delightful escape filled with chuckles and adventure.
Dakota's journey in publishing has been filled with gratefulness, and a deep desire to continue bringing smiles and laughter to the readers.
"I hope you Read Every Book With A Smile!" - Dakota Krout
A game that puts all others to shame. Magic that has been banned from the world. A man willing to learn no matter the cost.
The decision to start a new life is never an easy one, but for Joe the transition was far from figurative. Becoming a permanent addition to a game world, it doesn't take..
Artifacts that can change the world. Rituals that can make them. Kings that refuse to reconcile.
After the encounter at the Mage's College, Joe's name has become well-known in Eternium. While the majority of his guild is ecstatic over the bonuses that he brings them, not everyone is pleas..
Vengeful assassins. A treacherous companion. T-Rex Head Hands.
After the Wolfman nation is shattered, Jaxon has enough spare time to advance his skills and specialize into a better class. Since Joe and his other teammates are either incapacitated or on a mission Jaxon does not believe in, the mis..
Humanity on the run. Desperate base building. Dark deeds done during daylight.
Joe has started to draw attention to himself and his abilities. While some of the attention is good and allows for personal growth, most of it is from various organizations that feel threatened by the sudden upswing of..
Enemies emerge everywhere. Stagnation starts seeming standard. Results require Ruthlessness.
Joe has been moving deeper into his study of ritual magic, and further away from his combat team. He's learning more and more, but more often than not needs to choose between his research and squad le..
Invasions and sabotage. Two civilizations doing anything to exist. War crimes are the norm.
Joe takes his first step into exile, and is promptly unable to breathe. This new Zone has a higher concentration of power, magnitudes denser. His first task is to survive, but mere survival is the least of..
Class secrets revealed. A large Shoe to fill. Peace is only on the table.
Joe’s Candidacy was successful beyond his wildest dreams. Between driving the Elves out of Dwarven sovereign territory, utterly destroying an army of thousands, and using resources he could have used for himself to br..
The Dwarves want to fight. They’re ordered to escape. Turtling up is the best of both worlds.
Joe and humanity as a whole messed up pretty badly, managing to get some of the most important people from both the Elven and Dwarven races killed. Now the war is escalating to unprecedented levels..
Resources? Zilch. Shelter? Ha. Monsters? Hungry, and closing in.
Joe the Ritualist fled Alfheim with the remnants of the Dwarven Oligarchy at his side. Though the hairy warriors number in the tens of thousands, they stand at the brink of extinction; and the new world they landed on isn’t pu..
Life smashing your walls? Build them taller. Then put auto-turrets on them.
Joe the Ritualist and the town of Novusheim have survived their first major battle, at the cost of leaving most of the settlement a smoking crater. Only most of it. The core of the town survived, and permanent c..
A challenge is issued. The sky begins to fall. That’s no mountain.
Joe and the Dwarves are doing more than surviving in the harsh climate of Jotunheim: they’re thriving. The Ritualist’s improvements to their defenses are paying dividends; and he’s hailed as a genius for en..
The world as we knew it is gone. Food and water are poison. Learn the new rules, or die trying.
Eli ‘Nacho’ Naches is a fearsome assassin who has lost everything in a post-apocalyptic world full of monstrous creatures. He knows where he fits in this horror-show, and he’s only be..
A new challenge is thrown down. The world’s secret is revealed. All Probabilities were wrong.
Nacho had zero intentions to make friends. He certainly had no plans to be put in the unenviable position of being the leader of a guild. But if there’s one thing that he excels at, it certai..
Food is almost plentiful. Round one is coming to an Egg-citing end. Watch out for that double cross.
Nacho and the Chips Guild are expanding rapidly, both in membership as well as reclaiming land for their burgeoning city. The presence of a cook allows people to gather in large numbers without fe..
Trapped between worlds. Potentia might be the way out. Time to kill Something.
Luke is an apprentice leather worker, training with his family to one day take over the business. He and his friends Andre, Taylor, and Zed have known each other forever, and swear that nothing will ever tear apart the..
An ever-expanding desert. A centuries-old curse. Enough power to change Anything.
Luke is a straightforward man. There are only a few things he wants in life: levels, things to fight to gain levels, and finding Cookie so he can fight things more efficiently. Well, better armor might be nice. Yet,..
The Dynasty is sending troops. Potentia is plentiful. Everything is up for grabs.
Luke has found a great way to move directly from combat to combat. While his team is working hard to increase their knowledge, train their skills, and grow a paradise, the Murderhobo steps into a Descender portal fo..
A powerful dungeon. A sheep-herder turned Noble. Their path to ascendance through cultivation.
Conquering dungeons and using them to grow has long been the most efficient way to become a powerful adventurer. The only thing keeping the process from being easy is the Beasts that inhabit these place..
Expansion. Uneasy alliances. Looming Madness.
Both Cal and Dale have become stronger, each in spite of the other.
The dungeon—Cal—knows exactly how much their power has increased and is working daily to become exponentially more powerful. His schemes are becoming more complex and h..
The dead walk the land. The dungeon rises. War will move the Heavens and the Earth.
Powerful necromancers are on the move, and the dungeon has become a battleground. Without his faithful Wisp, Cal's mind slips—he begins creating traps and monsters that go against his already loose moral..
Auras empowering the body to superhuman status. Invocations tearing the land asunder. The war has arrived.
The necromantic armies are on the warpath and nowhere is safe—even the sanctuary of the flying dungeon has been threatened. The leadership of nearly all the sentient races has been wip..
Unlikely allies uniting across the world. Blood feuds that span centuries. A single chance at life.
The world watches the sky with trepidation. The insanity of Xenocide knew no bounds, and all will soon suffer the effects he had planned for a millennium. Though none know what is to come, they all..
Humanity on the run. Desperate base building. Dark deeds done during daylight.
Joe has started to draw attention to himself and his abilities. While some of the attention is good and allows for personal growth, most of it is from various organizations that feel threatened by the sudden upswing of..
Artifacts that can change the world. Rituals that can make them. Kings that refuse to reconcile.
After the encounter at the Mage's College, Joe's name has become well-known in Eternium. While the majority of his guild is ecstatic over the bonuses that he brings them, not everyone is pleas..
Vengeful assassins. A treacherous companion. T-Rex Head Hands.
After the Wolfman nation is shattered, Jaxon has enough spare time to advance his skills and specialize into a better class. Since Joe and his other teammates are either incapacitated or on a mission Jaxon does not believe in, the mis..
A game that puts all others to shame. Magic that has been banned from the world. A man willing to learn no matter the cost.
The decision to start a new life is never an easy one, but for Joe the transition was far from figurative. Becoming a permanent addition to a game world, it doesn't take..
Enemies emerge everywhere. Stagnation starts seeming standard. Results require Ruthlessness.
Joe has been moving deeper into his study of ritual magic, and further away from his combat team. He's learning more and more, but more often than not needs to choose between his research and squad le..
A new challenge is thrown down. The world’s secret is revealed. All Probabilities were wrong.
Nacho had zero intentions to make friends. He certainly had no plans to be put in the unenviable position of being the leader of a guild. But if there’s one thing that he excels at, it certai..
Trapped between worlds. Potentia might be the way out. Time to kill Something.
Luke is an apprentice leather worker, training with his family to one day take over the business. He and his friends Andre, Taylor, and Zed have known each other forever, and swear that nothing will ever tear apart the..
Resources? Zilch. Shelter? Ha. Monsters? Hungry, and closing in.
Joe the Ritualist fled Alfheim with the remnants of the Dwarven Oligarchy at his side. Though the hairy warriors number in the tens of thousands, they stand at the brink of extinction; and the new world they landed on isn’t pu..
Life smashing your walls? Build them taller. Then put auto-turrets on them.
Joe the Ritualist and the town of Novusheim have survived their first major battle, at the cost of leaving most of the settlement a smoking crater. Only most of it. The core of the town survived, and permanent c..
A challenge is issued. The sky begins to fall. That’s no mountain.
Joe and the Dwarves are doing more than surviving in the harsh climate of Jotunheim: they’re thriving. The Ritualist’s improvements to their defenses are paying dividends; and he’s hailed as a genius for en..